Fixing accidental crashes
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-2
@@ -437,9 +437,9 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
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#define FREE_CAM // Rotating cam
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// Audio
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#define EXTERNAL_3D_SOUND // use external engine to simulate 3d audio spatialization. OpenAL would not work without it (because it works in a 3d space
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//#define EXTERNAL_3D_SOUND // use external engine to simulate 3d audio spatialization. OpenAL would not work without it (because it works in a 3d space
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// originally and making it work in 2d only requires more resource). Will not work on PS2
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#define AUDIO_REFLECTIONS // Enable audio reflections. This is enabled in all vanilla versions
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//#define AUDIO_REFLECTIONS // Enable audio reflections. This is enabled in all vanilla versions
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#define AUDIO_REVERB // Enable audio reverb. It was disabled in PS2 and mobile versions
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#define RADIO_SCROLL_TO_PREV_STATION // Won't work without FIX_BUGS
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#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
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