d07b9c2c1124cabd047cbce31d6f1e29aa9b3618
Output is mostly unchanged, however there are differences. Device-specific info (including context-specific info) is separated from NULL-device queries, and there is now a distinction between ALC versions of the NULL device and the opened device. Additionally, an alternate playback device can be queried by specifying its name as the first parameter.
Source Install ============== To install OpenAL Soft, use your favorite shell to go into the build/ directory, and run: cmake .. Assuming configuration went well, you can then build it, typically using GNU Make (KDevelop, MSVC, and others are possible depending on your system setup and CMake configuration). Please Note: Double check that the appropriate backends were detected. Often, complaints of no sound, crashing, and missing devices can be solved by making sure the correct backends are being used. CMake's output will identify which backends were enabled. For most systems, you will likely want to make sure ALSA, OSS, and PulseAudio were detected (if your target system uses them). For Windows, make sure DirectSound was detected.
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