Make the number of source sends variable

The highest value is clamped to MAX_SENDS
This commit is contained in:
Chris Robinson
2009-04-13 20:33:41 -07:00
parent a30f431b63
commit f245f0ef87
4 changed files with 36 additions and 8 deletions
+18 -3
View File
@@ -481,6 +481,9 @@ static ALvoid InitContext(ALCcontext *pContext)
pContext->lNumMonoSources = pContext->Device->MaxNoOfSources - pContext->lNumStereoSources;
pContext->AuxiliaryEffectSlotMax = GetConfigValueInt(NULL, "slots", 4);
pContext->NumSends = GetConfigValueInt(NULL, "sends", MAX_SENDS);
if(pContext->NumSends > MAX_SENDS)
pContext->NumSends = MAX_SENDS;
pContext->ExtensionList = "AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_source_distance_model AL_LOKI_quadriphonic";
@@ -819,6 +822,8 @@ ALCAPI ALCvoid ALCAPIENTRY alcGetIntegerv(ALCdevice *device,ALCenum param,ALsize
case ALC_MAX_AUXILIARY_SENDS:
if(!size)
SetALCError(ALC_INVALID_VALUE);
else if(device && device->Context)
*data = device->Context->NumSends;
else
*data = MAX_SENDS;
break;
@@ -860,7 +865,7 @@ ALCAPI ALCvoid ALCAPIENTRY alcGetIntegerv(ALCdevice *device,ALCenum param,ALsize
data[i++] = device->Context->lNumStereoSources;
data[i++] = ALC_MAX_AUXILIARY_SENDS;
data[i++] = MAX_SENDS;
data[i++] = device->Context->NumSends;
}
ProcessContext(NULL);
@@ -1025,6 +1030,7 @@ ALCAPI ALCcontext* ALCAPIENTRY alcCreateContext(ALCdevice *device, const ALCint
{
ALCcontext *ALContext = NULL;
ALuint ulAttributeIndex, ulRequestedStereoSources;
ALuint RequestedSends;
if ((device)&&(!device->IsCaptureDevice))
{
@@ -1054,7 +1060,7 @@ ALCAPI ALCcontext* ALCAPIENTRY alcCreateContext(ALCdevice *device, const ALCint
ProcessContext(NULL);
// Check for Voice Count attributes
// Check for attributes
if (attrList)
{
ulAttributeIndex = 0;
@@ -1069,7 +1075,16 @@ ALCAPI ALCcontext* ALCAPIENTRY alcCreateContext(ALCdevice *device, const ALCint
ALContext->lNumStereoSources = ulRequestedStereoSources;
ALContext->lNumMonoSources = ALContext->Device->MaxNoOfSources - ALContext->lNumStereoSources;
break;
}
if(attrList[ulAttributeIndex] == ALC_MAX_AUXILIARY_SENDS)
{
RequestedSends = attrList[ulAttributeIndex + 1];
if(RequestedSends > ALContext->NumSends)
RequestedSends = ALContext->NumSends;
ALContext->NumSends = RequestedSends;
}
ulAttributeIndex += 2;
+12 -5
View File
@@ -573,12 +573,14 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext,
ALfloat DryGainHF = 1.0f;
ALfloat DirGain, AmbientGain;
const ALfloat *SpeakerGain;
ALint NumSends;
ALint pos, s, i;
//Get context properties
DopplerFactor = ALContext->DopplerFactor * ALSource->DopplerFactor;
DopplerVelocity = ALContext->DopplerVelocity;
flSpeedOfSound = ALContext->flSpeedOfSound;
NumSends = ALContext->NumSends;
//Get listener properties
ListenerGain = ALContext->Listener.Gain;
@@ -666,7 +668,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext,
{
if ((MinDist + (Rolloff * (Distance - MinDist))) > 0.0f)
flAttenuation = MinDist / (MinDist + (Rolloff * (Distance - MinDist)));
for(i = 0;i < MAX_SENDS;i++)
for(i = 0;i < NumSends;i++)
{
if ((MinDist + (RoomRolloff[i] * (Distance - MinDist))) > 0.0f)
RoomAttenuation[i] = MinDist / (MinDist + (RoomRolloff[i] * (Distance - MinDist)));
@@ -685,7 +687,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext,
if (MaxDist != MinDist)
{
flAttenuation = 1.0f - (Rolloff*(Distance-MinDist)/(MaxDist - MinDist));
for(i = 0;i < MAX_SENDS;i++)
for(i = 0;i < NumSends;i++)
RoomAttenuation[i] = 1.0f - (RoomRolloff[i]*(Distance-MinDist)/(MaxDist - MinDist));
}
break;
@@ -700,7 +702,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext,
if ((Distance > 0.0f) && (MinDist > 0.0f))
{
flAttenuation = (ALfloat)pow(Distance/MinDist, -Rolloff);
for(i = 0;i < MAX_SENDS;i++)
for(i = 0;i < NumSends;i++)
RoomAttenuation[i] = (ALfloat)pow(Distance/MinDist, -RoomRolloff[i]);
}
break;
@@ -714,7 +716,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext,
DryMix = __min(DryMix,MaxVolume);
DryMix = __max(DryMix,MinVolume);
for(i = 0;i < MAX_SENDS;i++)
for(i = 0;i < NumSends;i++)
{
ALfloat WetMix = SourceVolume * RoomAttenuation[i];
WetMix = __min(WetMix,MaxVolume);
@@ -792,7 +794,7 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext,
else
pitch[0] = ALSource->flPitch;
for(i = 0;i < MAX_SENDS;i++)
for(i = 0;i < NumSends;i++)
{
if(ALSource->Send[i].Slot &&
ALSource->Send[i].Slot->effect.type != AL_EFFECT_NULL)
@@ -836,6 +838,11 @@ static ALvoid CalcSourceParams(const ALCcontext *ALContext,
wetgainhf[i] = 1.0f;
}
}
for(i = NumSends;i < MAX_SENDS;i++)
{
wetsend[i] = 0.0f;
wetgainhf[i] = 1.0f;
}
//5. Apply filter gains and filters
switch(ALSource->DirectFilter.type)
+2
View File
@@ -211,6 +211,8 @@ struct ALCcontext_struct
ALint lNumMonoSources;
ALint lNumStereoSources;
ALuint NumSends;
ALfloat PanningLUT[OUTPUTCHANNELS * LUT_NUM];
ALint NumChan;
+4
View File
@@ -72,6 +72,10 @@ slots = 4 # Sets the maximum number of Auxiliary Effect Slots an app can
# effect is set on it even if no sources are feeding it, so this may
# help when apps use more than the system can handle. Default is 4
sends = 1 # Sets the maximum number of auxiliary sends per source. The total
# number of sends possible is defined at compile time and thus can
# not be increased beyond the default. Default is 1
layout_STEREO = # Sets the speaker layout when using stereo output. Values are
# specified in degrees, where 0 is straight in front, negative
# goes left, and positive goes right. The values must define a