Fix default room air absorption

This commit is contained in:
Chris Robinson
2011-07-11 22:07:37 -07:00
parent 3245e992c3
commit e56e462317
+2 -2
View File
@@ -417,7 +417,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
{
RoomRolloff[i] = 0.0f;
DecayDistance[i] = 0.0f;
RoomAirAbsorption[i] = 0.0f;
RoomAirAbsorption[i] = 1.0f;
}
else if(Slot->AuxSendAuto)
{
@@ -432,7 +432,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
else
{
DecayDistance[i] = 0.0f;
RoomAirAbsorption[i] = 0.0f;
RoomAirAbsorption[i] = 1.0f;
}
}
else