Don't kill pulseaudio's mixer thread if it's already killed
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@@ -1048,7 +1048,7 @@ static void ALCpulsePlayback_stop(ALCpulsePlayback *self)
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pa_operation *o;
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int res;
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if(!self->stream)
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if(!self->stream || self->killNow)
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return;
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self->killNow = AL_TRUE;
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