Try the PulseAudio backend first
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@@ -48,6 +48,9 @@ typedef struct BackendInfo {
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BackendFuncs Funcs;
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} BackendInfo;
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static BackendInfo BackendList[] = {
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#ifdef HAVE_PULSEAUDIO
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{ "pulse", alc_pulse_init, alc_pulse_deinit, alc_pulse_probe, EmptyFuncs },
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#endif
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#ifdef HAVE_ALSA
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{ "alsa", alc_alsa_init, alc_alsa_deinit, alc_alsa_probe, EmptyFuncs },
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#endif
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@@ -66,9 +69,6 @@ static BackendInfo BackendList[] = {
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#ifdef HAVE_PORTAUDIO
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{ "port", alc_pa_init, alc_pa_deinit, alc_pa_probe, EmptyFuncs },
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#endif
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#ifdef HAVE_PULSEAUDIO
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{ "pulse", alc_pulse_init, alc_pulse_deinit, alc_pulse_probe, EmptyFuncs },
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#endif
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{ "wave", alc_wave_init, alc_wave_deinit, alc_wave_probe, EmptyFuncs },
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+1
-1
@@ -100,7 +100,7 @@
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# unless the list is ended with a comma (eg. 'oss,' will list OSS first
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# followed by all other available backends, while 'oss' will list OSS only).
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# An empty list means the default.
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#drivers = alsa,oss,solaris,dsound,winmm,port,pulse,wave
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#drivers = pulse,alsa,oss,solaris,dsound,winmm,port,wave
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## excludefx:
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# Sets which effects to exclude, preventing apps from using them. This can
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