Invert the ChannelOffsets array

This commit is contained in:
Chris Robinson
2014-09-10 16:52:54 -07:00
parent 49cb2421c7
commit 01adfde199
3 changed files with 60 additions and 56 deletions
+51 -51
View File
@@ -1449,50 +1449,50 @@ void SetDefaultWFXChannelOrder(ALCdevice *device)
ALuint i;
for(i = 0;i < MaxChannels;i++)
device->ChannelOffsets[i] = INVALID_OFFSET;
device->ChannelName[i] = InvalidChannel;
switch(device->FmtChans)
{
case DevFmtMono: device->ChannelOffsets[FrontCenter] = 0;
case DevFmtMono: device->ChannelName[0] = FrontCenter;
break;
case DevFmtStereo: device->ChannelOffsets[FrontLeft] = 0;
device->ChannelOffsets[FrontRight] = 1;
case DevFmtStereo: device->ChannelName[0] = FrontLeft;
device->ChannelName[1] = FrontRight;
break;
case DevFmtQuad: device->ChannelOffsets[FrontLeft] = 0;
device->ChannelOffsets[FrontRight] = 1;
device->ChannelOffsets[BackLeft] = 2;
device->ChannelOffsets[BackRight] = 3;
case DevFmtQuad: device->ChannelName[0] = FrontLeft;
device->ChannelName[1] = FrontRight;
device->ChannelName[2] = BackLeft;
device->ChannelName[3] = BackRight;
break;
case DevFmtX51: device->ChannelOffsets[FrontLeft] = 0;
device->ChannelOffsets[FrontRight] = 1;
device->ChannelOffsets[FrontCenter] = 2;
device->ChannelOffsets[LFE] = 3;
device->ChannelOffsets[BackLeft] = 4;
device->ChannelOffsets[BackRight] = 5;
case DevFmtX51: device->ChannelName[0] = FrontLeft;
device->ChannelName[1] = FrontRight;
device->ChannelName[2] = FrontCenter;
device->ChannelName[3] = LFE;
device->ChannelName[4] = BackLeft;
device->ChannelName[5] = BackRight;
break;
case DevFmtX51Side: device->ChannelOffsets[FrontLeft] = 0;
device->ChannelOffsets[FrontRight] = 1;
device->ChannelOffsets[FrontCenter] = 2;
device->ChannelOffsets[LFE] = 3;
device->ChannelOffsets[SideLeft] = 4;
device->ChannelOffsets[SideRight] = 5;
case DevFmtX51Side: device->ChannelName[0] = FrontLeft;
device->ChannelName[1] = FrontRight;
device->ChannelName[2] = FrontCenter;
device->ChannelName[3] = LFE;
device->ChannelName[4] = SideLeft;
device->ChannelName[5] = SideRight;
break;
case DevFmtX61: device->ChannelOffsets[FrontLeft] = 0;
device->ChannelOffsets[FrontRight] = 1;
device->ChannelOffsets[FrontCenter] = 2;
device->ChannelOffsets[LFE] = 3;
device->ChannelOffsets[BackCenter] = 4;
device->ChannelOffsets[SideLeft] = 5;
device->ChannelOffsets[SideRight] = 6;
case DevFmtX61: device->ChannelName[0] = FrontLeft;
device->ChannelName[1] = FrontRight;
device->ChannelName[2] = FrontCenter;
device->ChannelName[3] = LFE;
device->ChannelName[4] = BackCenter;
device->ChannelName[5] = SideLeft;
device->ChannelName[6] = SideRight;
break;
case DevFmtX71: device->ChannelOffsets[FrontLeft] = 0;
device->ChannelOffsets[FrontRight] = 1;
device->ChannelOffsets[FrontCenter] = 2;
device->ChannelOffsets[LFE] = 3;
device->ChannelOffsets[BackLeft] = 4;
device->ChannelOffsets[BackRight] = 5;
device->ChannelOffsets[SideLeft] = 6;
device->ChannelOffsets[SideRight] = 7;
case DevFmtX71: device->ChannelName[0] = FrontLeft;
device->ChannelName[1] = FrontRight;
device->ChannelName[2] = FrontCenter;
device->ChannelName[3] = LFE;
device->ChannelName[4] = BackLeft;
device->ChannelName[5] = BackRight;
device->ChannelName[6] = SideLeft;
device->ChannelName[7] = SideRight;
break;
}
}
@@ -1506,25 +1506,25 @@ void SetDefaultChannelOrder(ALCdevice *device)
ALuint i;
for(i = 0;i < MaxChannels;i++)
device->ChannelOffsets[i] = INVALID_OFFSET;
device->ChannelName[i] = InvalidChannel;
switch(device->FmtChans)
{
case DevFmtX51: device->ChannelOffsets[FrontLeft] = 0;
device->ChannelOffsets[FrontRight] = 1;
device->ChannelOffsets[BackLeft] = 2;
device->ChannelOffsets[BackRight] = 3;
device->ChannelOffsets[FrontCenter] = 4;
device->ChannelOffsets[LFE] = 5;
case DevFmtX51: device->ChannelName[0] = FrontLeft;
device->ChannelName[1] = FrontRight;
device->ChannelName[2] = BackLeft;
device->ChannelName[3] = BackRight;
device->ChannelName[4] = FrontCenter;
device->ChannelName[5] = LFE;
return;
case DevFmtX71: device->ChannelOffsets[FrontLeft] = 0;
device->ChannelOffsets[FrontRight] = 1;
device->ChannelOffsets[BackLeft] = 2;
device->ChannelOffsets[BackRight] = 3;
device->ChannelOffsets[FrontCenter] = 4;
device->ChannelOffsets[LFE] = 5;
device->ChannelOffsets[SideLeft] = 6;
device->ChannelOffsets[SideRight] = 7;
case DevFmtX71: device->ChannelName[0] = FrontLeft;
device->ChannelName[1] = FrontRight;
device->ChannelName[2] = BackLeft;
device->ChannelName[3] = BackRight;
device->ChannelName[4] = FrontCenter;
device->ChannelName[5] = LFE;
device->ChannelName[6] = SideLeft;
device->ChannelName[7] = SideRight;
return;
/* Same as WFX order */
@@ -1533,9 +1533,9 @@ void SetDefaultChannelOrder(ALCdevice *device)
case DevFmtQuad:
case DevFmtX51Side:
case DevFmtX61:
SetDefaultWFXChannelOrder(device);
break;
}
SetDefaultWFXChannelOrder(device);
}
+7 -4
View File
@@ -1108,19 +1108,22 @@ static void Write_##T(ALCdevice *device, ALvoid **buffer, ALuint SamplesToDo) \
{ \
ALfloat (*restrict DryBuffer)[BUFFERSIZE] = device->DryBuffer; \
const ALuint numchans = ChannelsFromDevFmt(device->FmtChans); \
const ALuint *offsets = device->ChannelOffsets; \
const enum Channel *chans = device->ChannelName; \
ALuint i, j; \
\
for(j = 0;j < MaxChannels;j++) \
{ \
const enum Channel c = chans[j]; \
const ALfloat *in; \
T *restrict out; \
\
if(offsets[j] == INVALID_OFFSET) \
if(c == InvalidChannel) \
continue; \
\
out = (T*)(*buffer) + offsets[j]; \
in = DryBuffer[c]; \
out = (T*)(*buffer) + j; \
for(i = 0;i < SamplesToDo;i++) \
out[i*numchans] = func(DryBuffer[j][i]); \
out[i*numchans] = func(in[i]); \
} \
*buffer = (char*)(*buffer) + SamplesToDo*numchans*sizeof(T); \
}
+2 -1
View File
@@ -525,6 +525,7 @@ enum Channel {
SideRight,
MaxChannels,
InvalidChannel = MaxChannels
};
@@ -645,7 +646,7 @@ struct ALCdevice_struct
// Device flags
ALuint Flags;
ALuint ChannelOffsets[MaxChannels];
enum Channel ChannelName[MaxChannels];
enum Channel Speaker2Chan[MaxChannels];
ALfloat SpeakerAngle[MaxChannels];