Added DXT compressed textures support.

This commit is contained in:
Rinnegatamante
2020-10-22 18:32:58 +02:00
parent f0c66692f8
commit 5f19f69b08
+8
View File
@@ -64,6 +64,10 @@ rasterCreateTexture(Raster *raster)
natras->bpp = 4;
#endif
#ifndef PSP2_NO_DXT_TEXTURES
natras->internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
#endif
raster->stride = raster->width*natras->bpp;
glGenTextures(1, &natras->texid);
@@ -122,6 +126,10 @@ rasterCreateCameraTexture(Raster *raster)
natras->bpp = 4;
#endif
#ifndef PSP2_NO_DXT_TEXTURES
natras->internalFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
#endif
raster->stride = raster->width*natras->bpp;
glGenTextures(1, &natras->texid);