3f754594b2
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140 lines
4.3 KiB
YAML
140 lines
4.3 KiB
YAML
name: re3 conan+cmake build
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on:
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workflow_dispatch:
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jobs:
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build-cmake:
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strategy:
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matrix:
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include:
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- os: 'windows-latest'
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platform: 'gl3'
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gl3_gfxlib: 'glfw'
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audio: 'openal'
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# - os: 'windows-latest'
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# platform: 'gl3'
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# gl3_gfxlib: 'sdl2'
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# audio: 'openal'
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- os: 'windows-latest'
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platform: 'd3d9'
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audio: 'openal'
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# - os: 'windows-latest'
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# platform: 'd3d9'
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# audio: 'miles'
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- os: 'ubuntu-22.04' # Updated from 18.04 (EOL)
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platform: 'gl3'
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gl3_gfxlib: 'glfw'
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audio: 'openal'
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# - os: 'ubuntu-22.04'
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# platform: 'gl3'
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# gl3_gfxlib: 'sdl2'
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# audio: 'openal'
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- os: 'macos-latest'
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platform: 'gl3'
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gl3_gfxlib: 'glfw'
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audio: 'openal'
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# - os: 'macos-latest'
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# platform: 'gl3'
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# gl3_gfxlib: 'sdl2'
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# audio: 'openal'
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runs-on: ${{ matrix.os }}
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continue-on-error: ${{ matrix.platform == 'ps2' || matrix.gl3_gfxlib == 'sdl2' || matrix.audio == 'miles' }}
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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with:
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submodules: recursive
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- name: Checkout Miles SDK
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if: ${{ matrix.audio == 'miles' }}
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uses: actions/checkout@v4
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with:
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repository: 'withmorten/re3mss'
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path: 're3mss'
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- name: Set up Python
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uses: actions/setup-python@v4
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with:
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python-version: '3.x'
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- name: Set Xcode 11 (macOS only)
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if: runner.os == 'macOS'
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run: |
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sudo xcode-select --switch /Applications/Xcode_11.7.app
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- name: Configure Conan
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run: |
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python -m pip install conan
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conan config init
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conan config set log.print_run_commands=True
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conan config set general.revisions_enabled=1
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conan profile detect --force
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- name: Update Conan settings
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shell: python
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run: |
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import os, yaml
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settings_path = os.path.expanduser("~/.conan/settings.yml")
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with open(settings_path) as f:
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yml = yaml.safe_load(f)
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yml.setdefault("os", {}).setdefault("playstation2", None)
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if "3.2" not in yml.get("compiler", {}).get("gcc", {}).get("version", []):
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yml.setdefault("compiler", {}).setdefault("gcc", {}).setdefault("version", []).append("3.2")
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yml["compiler"]["gcc"]["version"].sort()
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with open(settings_path, "w") as f:
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yaml.safe_dump(yml, f)
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- name: Prepare host profile
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shell: bash
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run: |
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if [ "${{ matrix.platform }}" = "ps2" ]; then
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cp vendor/librw/conan/playstation2 host_profile
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else
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conan profile detect --force > host_profile
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fi
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- name: Export conan recipes
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run: |
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conan export vendor/librw/cmake/ps2/cmaketoolchain ps2dev-cmaketoolchain/master@
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conan export vendor/librw librw/master@
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if [ "${{ matrix.audio }}" = "miles" ]; then
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conan export re3mss miles-sdk/master@
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fi
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- name: Install dependencies
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run: |
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conan install . re3/master@ \
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-if build \
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-o re3:audio=${{ matrix.audio }} \
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-o librw:platform=${{ matrix.platform }} \
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-o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib || 'glfw' }} \
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--build missing \
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-pr:h ./host_profile \
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-pr:b default \
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-s re3:build_type=RelWithDebInfo \
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-s librw:build_type=RelWithDebInfo
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env:
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CONAN_SYSREQUIRES_MODE: enabled
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- name: Build project
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run: |
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conan build . -if build -bf build -pf package
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- name: Create package
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run: |
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conan package . -if build -bf build -pf package
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- name: Generate distributable package
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working-directory: ./build
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run: |
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cpack -C RelWithDebInfo
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- name: Upload artifact
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uses: actions/upload-artifact@v4
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with:
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name: "re3_${{ matrix.os }}_${{ matrix.platform }}_${{ matrix.audio }}"
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path: build/*.zip
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if-no-files-found: error
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