diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 875bb76b..f042b4b0 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -40,7 +40,7 @@ // Game has colors inlined in code. // For easier modification we collect them here: const CRGBA LABEL_COLOR(255, 150, 225, 255); -const CRGBA SELECTIONBORDER_COLOR(25, 130, 70, 255); +const CRGBA SELECTIONBORDER_COLOR(82, 203, 239, 255); const CRGBA MENUOPTION_COLOR = LABEL_COLOR; const CRGBA SELECTEDMENUOPTION_COLOR = LABEL_COLOR; const CRGBA HEADER_COLOR = LABEL_COLOR; @@ -3689,16 +3689,16 @@ CMenuManager::AdditionalOptionInput(bool &goBack) m_bShowMouse = true; } - static bool pressedL = false; + static bool pressedSquare = false; - if (!CPad::GetPad(0)->GetChar('L') && !CPad::GetPad(0)->GetChar('l')) { - pressedL = false; + if (!CPad::GetPad(0)->GetSquare()) { + pressedSquare = false; } - if (!pressedL) { - if (CPad::GetPad(0)->GetChar('L') || CPad::GetPad(0)->GetChar('l')) { + if (!pressedSquare) { + if (CPad::GetPad(0)->GetSquare()) { m_PrefsShowLegends = !m_PrefsShowLegends; - pressedL = true; + pressedSquare = true; } } break;