From 812cb6261742689612dfd7fec4dce3d6322dd658 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Wed, 28 Feb 2018 20:39:53 -0800 Subject: [PATCH] Fix a comment regarding the effect slot channel scaling --- OpenAL32/Include/alAuxEffectSlot.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h index 29de7a14..060ab533 100644 --- a/OpenAL32/Include/alAuxEffectSlot.h +++ b/OpenAL32/Include/alAuxEffectSlot.h @@ -139,9 +139,9 @@ typedef struct ALeffectslot { BFChannelConfig ChanMap[MAX_EFFECT_CHANNELS]; /* Wet buffer configuration is ACN channel order with N3D scaling: * * Channel 0 is the unattenuated mono signal. - * * Channel 1 is OpenAL -X - * * Channel 2 is OpenAL Y - * * Channel 3 is OpenAL -Z + * * Channel 1 is OpenAL -X * sqrt(3) + * * Channel 2 is OpenAL Y * sqrt(3) + * * Channel 3 is OpenAL -Z * sqrt(3) * Consequently, effects that only want to work with mono input can use * channel 0 by itself. Effects that want multichannel can process the * ambisonics signal and make a B-Format pan (ComputeFirstOrderGains) for