added some very basic im2d stuff to gl3

This commit is contained in:
aap
2016-08-21 18:20:27 +02:00
parent 2cd032a79e
commit c0adc2cb1b
14 changed files with 238 additions and 13 deletions
+9 -1
View File
@@ -58,7 +58,15 @@ struct InstanceDataHeader : rw::InstanceDataHeader
InstanceData *inst;
};
void setAttribPointers(InstanceDataHeader *header);
struct Im2DVertex
{
float32 x, y, z;
uint8 r, g, b, a;
float32 u, v;
};
void setAttribPointers(AttribDesc *attribDescs, int32 numAttribs);
void disableAttribPointers(AttribDesc *attribDescs, int32 numAttribs);
// Render state